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Thank you for pointing this out. I’m going to look into both restricting the grabber handle to inside the window, and checking if the item is visible/grabbable or not (at the start of each day, the game loops through the items and makes the ones not on shelves invisible, but the grabber is bypassing that by only checking the item’s location. Easy fix)

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I have also tried this in Endless mode just now and I was able to grab a few different items aswell, bringing the total of different items up to 36.