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Thanks, yeah time constraints really put a hinderance on that. I had several plans for how to make the deck more balanced like giving you less at the beginning and having you win cards after defeating a boss, and collecting some form of currency or material that you could exchange for other cards at the shop. Not to mention the enemies were supposed to have strengths and weaknesses, but I wasn't able to implement that part in time. Thank you for giving it a shot and I'm glad you were able to finish it