Very cool game. I'm a sucker for post-apocalyptic themed games. After playing around 10 games, I have a couple questions and an idea.
- Guild Message - Does ending the current delivery mean that I've completed my route, or should I restart it? I initially thought that I would just restart the five-card draw.
- Favor of the Winds - This event instructs you to complete the route successfully, but I didn't have any cargo. I was uncertain whether the game was meant to end there or if I could still complete the route despite lacking cargo.
- Windshifts - I drew 2 diamond cards in a row, giving me the option to choose one of the results. I decided to take the shortcut twice, skipping the last 2 cards on the route. However, I'm not sure if the ability to skip a card carries over between different event card draws.
- Idea - After completing a route, you lose all your cargo and start the next route empty (right?). I propose allowing players to restock 1 cargo, representing a new job from the settlement they just delivered to. Currently, there are only 2 ways to gain cargo, and I've mostly completed just 1 route due to consistently failing to draw hearts for that 50/50 chance of gaining cargo.