i feel like this game has a lot of potential but im noticing that the stamina depletes extremely fast and it almost feels like the levels werent even built around the core mechanic? the grapple is one of the first things introduced but still feels like an afterthought. i do like how you play as a frog and collect flies though, i thought that was creative. overall it was aight
Thank you for your feedback 😊
When making this game I think we had quite a few ideas but about 3 days in the idea of carrying on with the game design faded. However we wrapped it up for the Game Jam into a "See how fast you can get to the end" idea. Ichit added the "Float" mechanic while pressing the space bar. I think this helps with the stair parts. However if you get good at the grappling mechanic that can be quicker then floating.