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(+2)

You know, words like these keep us going, really! I'm truly happy that you experienced it this way!
The intention, gameplay wise was, to be free in the corpo world and feel the chaos of having no brief for tasks or clear purpose as the time goes on, just like in real life, no compromises xD
Week 1 was mostly brainstorming. I only coded a quest/interactions system and basic UI elements. Since this was our first game together and my first game in godot, our first draft and ideas were super ambitious and we had to scale down. Thankfully it kinda worked!
So most work was crunched in this final week! Including recording and a lil mix for all the songs which you can listen to if you speak to Alejan the Jazzmeister. So, thank you again for your beautiful words and for sharing this experience with us!

(+2)

Always feels nice to help feed someone else's creative fire 😊
Extremely relatable, the number of cut features from our entry compared to the first draft pitch was devastating but necessary!
Ah I hope it was a fun first project experience for the team, I wouldn't have guessed you hadn't all worked together before - I hope it was a fun crunch rather than a stressful one, the lines can blur sometimes.
I saaaw, as a very unmusical person I was very impressed by the quality and volume of music that was produced!
Congrats again on a great entry, all the best with the rest of the jam 💚