Finally managed a win on the new update! This one’s a fun one. The new visual effects “juice” up the game quite a bit, and I love the fact that you can now “deckbuild” with the flippable cards instead of just perks.
A couple thoughts:
-
360 Degree Feedback should definitely be a rare perk. With the ability to buy Eyes, it’s too easy to upgrade your cards to an epic level very quickly.
-
I’m not sure if this was always the case, but I never knew that card upgrades persisted through the entire day, and I’ve been playing this game A LOT since the very early versions. This should probably be clarified somewhere.
-
Jerry was creepier before the update. The baggy eyes and the fact that he’s shorter (or is sitting lower in his chair?) seem to humanize him - I was more afraid of him when he was a smooth-skinned alien figure that seemed to tower over me and felt like he filled the screen, with his stitches just barely visible in the light. Now he’s just my angry boss with a head injury. He also felt more powerful without a gun. The gun additionally humanizes him somehow. Sunbright Pharma felt more indomitable when it didn’t rely on mortal methods of person disposal and silly mustachios.
-
On that note, the change of the desk from some generic plastic/metal to wood, the additional office equipment on the table like the desk lamp and the stapler, and the “warmer” lighting all make the atmosphere feel more… “cozy”, and less claustrophobic. The previous atmosphere felt more electric and uncanny, and the Jerrys somehow hurt more.