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It would be really cool to see! Never had someone ask for something like this before, so go with what feels best!

I actually still have the maps I made while designing the game, they're all in paper from how old they are hah. 

It would be neat to see a walkthrough to see how extensive it is, or if it misses anything.

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Finished two playthroughs. I'm now fairly satisfied that I THINK I found everything. I had missed one thing the first time! There were a couple of confusing moments that I thought might be bugs, but after reading the comments here and watching certain parts of Chapo's play video, it seems they are working as intended. Only three things that still seem odd are a room design where the floor is oddly inconsistent, bizarre incident with a wall hand, and peculiar accident involving autosave.

The room is the one on the bottom left corner of Shrine 3. It's the type of room where the floor is typical just black, but for some reason there's a kind of "step" at the doorway.

Strange behavior with a wall hand in Level 7. For some reason, instead of just warping me to the entrance, it was carrying me over the dungeon map. I may have kill it right as it was taking me away? Then, it drained my health as it was carrying me through the dungeon, I died, the fairy revived me, and it dropped me in a random room. I became semi-translucent until I returned to the room where it got me, at which point I immediately was teleported back to the dungeon entrance and became solid.

The autosave issue was partly my fault. Somehow, I accidentally opened a second iteration of the game without realizing it at first. I guess I closed the "wrong" one. I ended up with a save file where the power bracelet had been taken, but I did not have it. I had to scrub that playthrough.

I've got all the maps done for the walkthrough, and I'm working on finishing writing up the rest of it. Here's a sort of decorative "Old Map" I made for it. Let me know what you think.

An Old Map

This old map has suffered some wear and is now incomplete...
(NOTE: It says "Zola" on purpose, because that's how it was spelled in the original game.)

This is awesome! Believe it or not, I actually never made a full map using the ingame layout itself. The whole overworld is a single scene in the engine, so it makes it hard to have a full view of it without much of the engine UI cluttering it. If you do end up finishing the grid, I'd like to see that too.

I'll look into the issues you mentioned, seems like a tile or two got missplaced.

Also, if you can post a screenshot of your inventory on your most complete playthrough I can tell you if you have everything or not. :)

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I actually made the partial map from the complete map, for effect and to hide some spoilers. I'm doing essentially two guides. One has everything in detail, and the other is designed to provide some assistance without spoilers. This items screen is from right after the big fight, so I'm notably missing any potions, and the other bottle is empty.

I did NOT beat the final boss on my first try. I spent a good five minutes at least just trying to survive long enough to figure out what to do. I loved it! LOL

BTW, is Shrine 1 in Tobio's Hollow?


About the location names, no, not intentionally at least. This game started development roughly a year before BotW even came out. Most of the location names are more tied to the old-school Zeldas more so than the modern ones.

In fact your previous map has more names than the original. The region names are overall correct though, as you had noticed stuff like spectacle rock on Death Mountain and the Gerudo Desert.

Some additional ones are Turtle Rock on O1 and Ganon's Tower on P1 for example.

And by the looks of it, it seems you did find every item. If your Bomb max is 32 that is.

There is one other thing that I feel I should point out before I finish writing this walkthrough and making all the route maps. I feel there are several hints that the player is "supposed to" get the flute after Level 4, but technically, you can get it after Level 2, if you stand in just the right spot, as there is just enough overlap of the flame sprite to hit row below Link. Is that something you'd like to change/prevent somehow, or will you leave it in?

Ah yes, this one I caught myself but I kept forgetting to fix it. You are supposed to have the Red Candle for this one, yeah. I might fix this, thanks for reminding me.

no! don't fix it! sequence breaks are good!

Well done! Cant wait for the walkthrough.