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I got to the election once (after one loss at the election, and a few reloads for assassination reasons - they're a lot easier to deal with than in OG LLTQ but I can see how it might not seem so easy if you're stuck between two assassination attempts on the mood wheel). I went mostly Interaction+Emotion, which tended to be my go-to in LTTQ, with decent Stealth (and picked up the Leotard and the Training Outfit before the end as well).

I followed some advice on this thread - Myrkka II's personal quest, Myrkka I (where I tend not to do great. judicious Blackmail turned out weirdly positive), then after several turns of not feeling like I'm amounting to anything going for Draug for the Science, then down to Heru to open the planets, where I picked up Grojdana and got involved in Heru politics. I would love to delve deeper there. Then Neutral Space (the plot flew way over my head but some merchant goes free I guess), then Tharkas - which I hadn't even reached on my first attempt. 

After that I returned to Myrkka I in time for Turn 24 (I need to skip that to see how badly it hurts Zorana), then down to the Tharkkan sector. By this time there was only one vote to pick up there and delving into the Elector's background made her a natural fit for one of my only open position among my advisors (I'd retained my friends as advisors because Student stats are better than 0 stats). This was too late in the game to be truly useful but that was a strong Council.

Up to Mau for Tulisti and see if having completed Krovos' quest makes any difference in Muistis' quest, then back to Tharkkan sector on the way to Heru sector. Lukomir stole two of the votes on Heru III, where I was planning to spend the last few turns, but it was too late to change plans. There's precious little time between the announcement that you won't be able to move and being unable to move (I find the last turns pretty punitive), and it wasn't immediately clear to me that "sector" referred to the Electors on that planet and not the Electors of the planet group (ex: Myrkka I + Myrkka II as opposed to just Myrkka I)

Then I accepted Vasily's offer to make him my concubine and reached the election with 17 votes and no betrothal. I'd been feeling like I was playing pretty aggressively (I consistently had twice as many promised votes as Lukomir) and juuuuuust squeaking by makes me think I'm not playing this as intended, especially with all the hanging plot threads.

Are there mechanics to get people voting for Lukomir to drop out or is it something that needs to be solved before they vote for him? I haven't figured out yet why the option to dwell into their BG etc remain open once their vite is secured by our opponent, when we can't do the same with our cabinet members. I haven't tried to offer Lukomir electors a cabinet position, but could you offer them a cabinet position to bait them into trying to murder you, then use that against them to prevent them from voting?

Given the need to secure votes the game feels it's at a more break-neck speed to fulfill the plot than LLTQ (that might be inexperience speaking), like there's less time to get things done.

Otoh I love the personal quests. They're so varied and cool! I LOVED the Dungeon's Master, what an absolute treat of a character dynamic there. The physical stats seem like they mostly come into play here. I have no idea what Ixil wants and that makes her pretty scary ngl.

Mood wheel assassinations can usually be avoided by talking to Korundi, who pulls your mood to Cautious if there’s a lot of danger. I think I’ve only had one time where she didn’t bail me out when I was surrounded on the mood wheel: She warned me not to go anywhere I could be cornered while I was Secretive, and was facing death on both Negative and Determined. I’ve never faced a death check on Social or Compliant, so my early golden sneko runs left me oblivious to late stage assassination attempts while I was maxing out my social skills.

I’ve still never pressed the blackmail button. Maybe that helps.

You learn a lot if you make the most of your presents. One exception seems to be the Uuzgha’s snow globe, where setting up a display gave me an end where they rebuked all diplomatic advances, compared to being polite but avoiding deeper cultural exchange if I did nothing but let it sit in the vault.

You can poach Lukomir’s Kedrow colleagues if you’re very fast about completing their personal quests (only a few skill checks seem actually relevant for Zolok’s infiltration, and blast fishing is hilarious in Milan’s), and Milan will take a cabinet position if offered. It’s a lot of work in the crucial early turns, though.

I think in most runs I wrote off all “pureblood” Myrkkans except Mirelle (who is very kind), Krovos (who is kind of nuts and has a lot of enemies, but his personal quest just seems too important. I tried taking him as Spiritial advisor and it didn’t seem to do anything special, just the general malaise when people dislike someone), and Stoyan (who is just too useful as a science minister, though he has few friends and many enemies especially compared to Lorkas). I had to go back and check, since I wasn’t intentionally seeking out a diverse coalition, but that does seem to be what I’ve ended up with in practice. Maybe insulting the Myrkkans at reception wasn’t the political suicide I thought it was at the time.

Ixil finds the thought of bribes distasteful, but will easily vote for you without a pledge if you negotiate then claim you’re absolutely not trying to bribe a vote, you avoid bringing her enemies into your cabinet (all five of her enemies are very viable minister candidates), and you don’t overly offend Myrkkans in general. She will also pledge her vote for a cabinet position (though she’s not very good in any seat), or for an engagement. Mostly I’ve been content to ignore her and accept that she’ll eventually turn against me if I want a strong cabinet, though if I have a spare social action I’ll throw it at her to give the impression of squeaky clean hands and hopefully make Lukomir work for it.

I’ve yet to get a personal quest instead of in-negotiation dialogue from Erilott and Rippling Eternity. I’ve yet to get a personal quest instead of a “sure, I really like you already!” skip from Grojdana and Lorkas. I’ve yet to get anything other than “I hate bribes” from Rejt and Ixil. I’ve yet to get anything productive out of negotiations with Oletko, Ozara and Khdarr. I’ve yet to finish One Bite’s pilgrimage. Everyone else, I’ve been through their personal quest at least once.

I love Vahter’s quest. It’s a bit sad that you have to be pretty callous to see it. Even Vassily sent messages about being kind to myself on that run.

I feel like there’s more to Robe of Ice+Starlight Needle’s quest. I feel like there’s more to Radomil’s quest, there were a lot of branching paths in the Saw fiesta.

I’m trying to remember all the quests where you can end up in total darkness. Definitely with Krovos. Yakau if you fail. Maybe some routes in Radomil’s quest. Maybe there are routes on Sola’s quest. Did Oberod’s field test ever drop below dim light?

I highly recommend trying a blackmail run! Get a good media cabinet member and buff up your menace, and you can intimidate so many people into voting for you. (Will they try and assassinate you for this? I dunno, probably.  I have gotten an assassination on Compliant before, but never Social, so sneko should be able to help).

I've gotten personal quests from Grojdana and Lorkas (they've never once given me a 'sure i like you' skip... i thought we were buds in my previous runs, but knowing that they could do this makes me question that LOL). Grojdana wants you to play a military strategy game with a group of people - high military skills are enough to clear it, I think some good social skills can also get you through. Lorkas's quest is wrestling a Rakshar, but I haven't attempted it yet.

Definitely a good point about Robe of Ice and Starlight Needle's quest! I noted that there's a Grandmaster military check in the military branch, so I definitely plan to try and explore that.

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Second win! this time I decided to challenge myself by avoiding as much as possible Interaction/Emotion. I ended up with 50 rhetoric for the turn 22 neutral space event, but that's that - all the other Interaction/Emotion where at 0.

This time I went for the Tharkkan group, picked Ozara, Rejt, Lorkas, and got my friends on board because any stat is better than no stat. Also got Sola's vote. I had to abandon Zolot, Milan and Ixil to Lukomir because I was snagging Mirelle and had the good fortune of meeting and persuading Yakau for the first time. I liked him! Then midgame I successfully did the turn 22 neutral space event, went to Mau for the easy friendly vote, got Vahter and Krovos on board (Vahter hit me with a personal quest for the first time), pushed to Draug, then I tried the Pontifex' personal quest for the first time (with only mixed results due to very middling Sports). Final push I went to the Heru group and stole a truly outrageous number of votes, including Grojdana by naming her Lord Chancellor. I did a try where on turn 20 (the same turn Lukomir got the votes of Branekka and Radomil) Zorana got engaged to Eve's son (fascinating! I'm very glad I went for it.), went to the end, then reloaded and tried to do the same without Eve's vote (turned out better because Zorana could get Rippling Thunder's deal), and easily got enough votes. 

It feels like naming the correct ministers + being a generalist in stats pays off, I didn't specialize much (I think I had only the Spaceship group around Graduate level) and most of the quests where pretty doable. I regretted not having picked up enough Stealth for the Heru III quest, and sometimes I had to reload to study a non-optimal skill so I could do the day's quest, but on the whole it didn't feel difficult. 

It did absolutely require the Science bonus, I don't know how I could have done without it.