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This was a really cool game. The aesthetics were en pointe. One of my personal favorite designs was 1717. I loved the summery trees and moon; they almost form a halo around 1717's head. Of course, 2222's design was sick, with all her teeth. I love that her angel number is two; I personally think it's a very feminine number, and can be found in mundane things, which speaks to her physicality and willingness to interact with the "mundane". The tree also gives her the impression of being grounded; roots deep in the ground and all that. 


On the other hand, we have 333, who is more "up in the clouds", kinda. 333 feels more airy, more ethereal. The glass shards on either side of the mirror almost appear like wings. 333 forces the other angels to justify themselves and become closer to their true self, just by gazing upon the others; once they "look into the mirror" the mirror changes them. It's like the superposition principle; a particle cannot be observed without changing it. 

All in all the vibes were immaculate, I enjoyed the story. If you ever revisit the world, I can't wait to see what happens next!! Good job!!!

Thank you so much for your comment!! The glass shards around 333 were definitely intended to mimic 'wings'! i just realized 2222 and 555 are the only other ones with wings, and they're the ones who escape in the end! And what you said about superposition is exactly what I was going for with this!