Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It took me 12 Minutes. It was quite frustrating, not gonna lie. The story had me somewhat engaged (although the cutscene could've needed the feature to click further in the dialogue), but the constant clicking, switching, not being able to have both things open (at least i didnt find it) and and the constant distractions where exhausting. Also once done, the leaderboard didn't show up (that's why I'm in there multiple times with the same time- sorry!). In the end, it is probably a pretty good approximation on what it feels do be a non-techie in a techie world (therefor a good example for techies to go play through!). 

Having stated that, in hindsight I felt more like I'm the grandma and not a netrunner (which implies I know of things like ctrl+c / ctrl+v) so the story is not completely on track with the mechanics. Also, the cut scene image was  a little distracting for me with the right half of the scene just fading into the nothing of a drop of no plattform (no visual "resolution" of that conflict creates a kind of parallactic effect for me which renders the whole space visually unplausible).

I played on a German keyboard and system, where I had to figure out to use commas instead of dots for the wifi puzzle to recognize my inputs.

Thank you for your feedback, exactly what I am looking for, someone to tell me what's wrong! When it comes to the dialogue, I realized that once I started playtesting some of the games in the jam. Not having both things open was a part of the gameplay, as at first I had them opened both at the same time but that felt just too easy, I wanted to challenge the player's brain. Not being able to Ctrl C/V was for the same reason, but you got a strong point about feeling more like the grandma, that would've been actually a better one, but the storyline is that you can't Ctrl C/V due to the notepad being corrupted (it says DoNotDelete.exe when you open the notepad :)). 

The UI is really my weakest point in Game Development as I am specialized in programming and wanted to show off more the programming skills but still learn and improve the UI/UX. The leaderboard is my fault, it was initially okay but I had to fix some last-minute bugs and I guess I broke it while doing that. Thanks for sharing also the keyboard issue, never really knew that German keyboards have different commas/dots. 

I am also a bit confused whether you liked the game or not :) Many people say it was frustrating but at least a few for sure found it entertaining even though frustrating, is that the same with you? I admit I created the game a bit more towards my taste, which is a bit different than the usual gamer, so I am trying to learn how gamers think. Again, thanks for the feedback and I am glad you managed to beat the game!