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Unsure if you'd have them as 0 SP systems or implement them in some other way, but I'd love to see the reserves in the LCP. Keeping track of all your reserves seems slightly annoying as it stands right now, and being able to see them right there on your character sheet in compcon could help with that.

Otherwise, really cool supplement! Love the ideas for mission structure and how the job board can promote player agency within your defined campaign, definitely trying that out with my own group! I was already experimenting with making a defined set of enemy types for each of my factions, so with some pre-made generic maps that I can then edit later on to suit the specific job, that's a huge cut in prep time too.

thanks for the review! i agree that having reserves easily applicable on your character sheet would be dope but i have no idea how i would do that lol. its definitely something ill look into

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When I was wheeling/ dealing and buying these reserves, a lot of them moved in an out of my inventory all the time so honestly what i did was just have a notepad open and constantly updated the cost, uses left, or where I got them from if it had any special rules to it. We used forge playing this and I used the player personal notes and team shared inventory at first but sometimes forge just gets bogged down and chugs and little things like a 1 time use little bitty is best to have on a notepad, used and removed easy peazy.