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(1 edit)

thanks so much as always! 
Regarding to sit I was referring to SitittingChair that you already have in the Barbarian pack, I was surprised when I found it but had a lot of RP/cutscene ideas coming out of seeing it. But first I have to nail the combat state-machine using all that there is already! 

With respect to sprite memory, I am currently not really concerned about it, my main concern is about you not getting overworked  :D My long term objective is to use the separated raw spritesheets and swap/color them with shaders at runtime.