thanks so much as always!
Regarding to sit I was referring to SitittingChair that you already have in the Barbarian pack, I was surprised when I found it but had a lot of RP/cutscene ideas coming out of seeing it. But first I have to nail the combat state-machine using all that there is already!
With respect to sprite memory, I am currently not really concerned about it, my main concern is about you not getting overworked :D My long term objective is to use the separated raw spritesheets and swap/color them with shaders at runtime.