Heya! I'm going through all of the entries so far and giving my preliminary ratings!
I really liked this entry! It has a lot of rough edges though, so it's a bit of a mixed bag, but I'll give some proper feedback with my personal scores for it!
Overall: 3 - Overall, I really like this! It didn't do anything groundbreaking for me, and there are a lot of frustrating bits (the maps are enormous, and the time travel animation takes an unnecessarily long time), but I thought the basic gameplay loop of exploring, finding key items, and using them to unlock other key items was enjoyable! I think the maps looked really cool and unique, with a lot of cool details, and the music choices, while clearly stock, were all effective! Great work!
Gameplay: 2 - Unfortunately, while I found the core loop to be interesting, a lot of the mechanics and execution made the basic gameplay less enjoyable. While there is a note-taking feature, there's only one instance where taking a note is really required (the password) and unfortunately with no other way to check what that password is, players who don't write that down could be stuck. The big maps are interesting to look at, but at times the massive trees block my view and make it hard to tell where I'm going, and the very slow time travel animation makes going between time periods unpleasant. That said, I think the basic premise is fun and it wasn't a thoroughly unpleasant experience! Figuring out what items the NPCs want and how to get them was pretty cool! This actually reminded me a lot of Chrono Trigger, although I went in expected more of a Carmen Sandiego experience.
Story: 2 - There was a pretty barebones story here, and it was cute, but ultimately the writing was barely passable. A lot of the dialogue was repeated between NPCs, especially in the first chapter but present throughout, and the story ultimately just comes down to "Harold went to a bunch of places and then we found him". It wasn't the worst thing ever or anything, but it didn't do anything that I found especially interesting.
Graphics: 3 - The graphics are all premade, but a lot of effort went into the presentation with the custom menu screen, bust graphics for dialogue, and mapping. The way the trees cover the foreground was really cool, and I love how each time period feels unique while still having the same basic layout in the geography. I found 3025 to be especially interesting with the holographic trees and hexagonal synthetic grass.
Music: 3 - The music is also premade, but its choices are all well executed and interesting! I found the 3025 theme especially fun to listen to, but the time machine theme was also a great choice. The music never got grating and always felt like an appropriate fit.
Comedy: 2 - While there was some humour here, the only joke that I especially enjoyed was the basic premise of an outhouse being used as a Tardis. While that's funny, it didn't hold up the entry on its own! Still, the rest of the game was enjoyable even without much humour, so that's fine!
Final playtime: About 20 minutes
This was a pretty solid entry! I do feel it could have been made more brief, but it fell well within the time limit and ultimately provided a unique experience! I'll be surprised if any other jam entry feels like this. Good work!