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(+1)

Played this game during the prototype, and I'm astounded to see how far it's come! I hope you and your partner feel proud of the work you did, because everything is incredible. Tagging onto some of the other comments, I would definitely love to see some more material engaging with the theme, and perhaps a stronger lean into environmental storytelling instead of the dialogue-based approach some reveals took (e.g. the AI-generated disasters being revealed at the end).

I would also like to recommend having the dialogue controlled by a button press rather than being timed to skip, cause my friends and I love to read through game conversations but struggled to pick up key points when the text disappeared. Otherwise, I LOVE everything about this, and I hope you guys work towards more great projects in the future!

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Thanks for the feedback! You have some really good points here. Originally the game had dialogue scroll on a timer as the only option, but it was too slow for many players, so we added the dialogue skipping, but it makes sense that when button skipping is available, timer skipping should be disabled - very good call. And I really appreciate all of the kind compliments! That's what makes us feel proud of our work :)