note: i wishlisted this. it has potential. but it needs work in some key areas. i won't sit here delineating all the problems in a comment. if the dev wants to know we can chat on discord or zoom or something.
These gnomes. I set them to make 100 fire or something. Their carrying capacity is like 50,000+. Far beyond what's needed. The mats are more than present.
They just sit there by the chest with speech bubbles with green check marks in them.. and never move over to the cauldron or make any fire.
It's just insane how useless and broken gnomes are.
Why are devs never able to implement drone-style automation in their games without it being completely broken? Planet crafter couldn't handle it. Drones are little more than an afterthought in Satisfactory. A dozen other incremental games I can think of.
There's just something about an event-centric system that is impossible for devs.