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Hello, TrashCan1991!

First of all, thank you so much for your detailed feedback — it's incredibly valuable for shaping the future of Captain Nobody.

Hull Repair:
You're right — at this stage, hull damage isn't truly punishing (yet). When it reaches zero, nothing critical happens — we're still defining how durability and damage will evolve as gameplay elements.
That said, there is a way to repair the hull: every 5 minutes, a temporary skill appears called "EMERGENCY HULL PATCHER", which requires crafting 10 Mechanical Parts (made from 2 Titanium Dust + 5 Ironite). When activated, it partially restores hull integrity.
Fuel Bar (Blue Bar):
Good observation! Currently, the only way to confirm that it represents fuel is by hovering over the bar and reading the tooltip. We agree this isn't ideal, and we're planning a clearer visual indicator or label soon to avoid confusion.
Drones & Scrap:
Yes, drones collect scrap for crafting purposes, but they don’t currently clear the path — something we're reviewing. We understand how this impacts survivability and player flow.
Force Field Skill:
We’re already working on new mechanics to address these pain points — one is a temporary force field that activates during planet exploration (if the ship has enough energy). It deactivates when the player starts collecting scrap. Here's a quick video showing progress:
📺 https://www.youtube.com/watch?v=-Cszi9C07cg

Thanks again for playing and taking the time to help us improve. We're building this project step by step, and feedback like yours really makes a difference.

Djamp Games

(+1)

Well, I'll be damned. There are so few times that I leave feedback where the developer is already aware of what feedback might be coming in that I didn't expect such a robust response. That's absolutely awesome, and I'll definitely be keeping an eye on the development to see what y'all cook up.

Hey, thanks again!

It means a lot to us that you're sticking around. We're a small team (well, actually solo!), so every bit of feedback helps shape the game.

Feel free to drop by anytime with more impressions or suggestions — we’re cooking up some crazy stuff ahead. 😄

Cheers!