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As of 0.2.0.0 The game is still bugged to being only semi-playable. The game has a bug where if an enemy tries to start a Sex CG, but doesn’t have one, you will be locked out of any other monster giving you CG mini-game, and thus the game becomes unplayable as chapter 2 has only 1 enemy it seems that has a CG attack that works. Also one of the bosses spawns on every level in infinite mode, and infinite mode ends after 1 encounter, and it’s locked to chapter 2 so little point. The game was very fun, but this state is just too borked, it’s been borked like this for over a month of releases.

You seem to play the unfixed(unreleased) version of the game, download the game in the dropbox again to get the version with the infinite mode fixed. And with the sex CG bug, I'll check the game again and fix the error this update (since the cg scenes for the rest of the enemies are to be added this week).

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Also, thank you so much for the bug report! Since I update the game every week, code errors tend to occur and finding the errors are harder than fixing one. Let me know anytime, in any way when you encount an error and I'll update the game the following week.

The versions in Monthly and Weekly any different? I got it from the Monthly not Weekly build, I did notice it before you made the post on patron however.

If it's the same version, it's the same game file but I'll check the files again and update it if it's not.

Alright I tried the newest version, the infinte mode bug is patched now at least, it wasn’t in 0.2.0.0

Currently the CG bug is still real, I noticed most CG’s don’t still spawn monster in the background at least but some still do. It also sometimes lag spikes and makes the mini-game imposible. The new Xeno/Cainie injector removes torso slot from displaying even if you don’t have breasts even once it removes it’s self in scene transition. (leg slots too, but head seems to be working)

The CG Bug where the mini-game fails to proc seems to be mostly from bug flies and bosses.

Picking up mulitple of the same item is bugged, it makes you unequip said item before dismantling it, which can mean your inventory is full and lose said item, this happens a lot on Very Hard, but is also an issue on even Easy.

Very minor bug I felt like mentioning, if you click both mutation options fast enough, you get both.

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Thanks for the bug reports! The lag spikes are due to the concentrated pixel-image suddenly loading due to the minigame. Was planning to change the high resolution scenes sooner or later, but since you mentioned that, maybe I'll redraw them while adding the other intercourse minigames (thus, removing most of the CG bugs mentioned). I'll also try to fix the other bugs you mentioned, but system limitations that need quite a long time to alter(such as the inventory) might stay a little longer since I tend to update my game once a week.

The lag spike isn’t so much the issue, the issue is that I think it’s frame rate based, and the lag spike throws off the timming for the whole event. It causes the window for when to click to be when it hasn’t flash yet. Which I can still sometimes perfect but it’s a lot harder without being able to rely on the visual indicator.