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Balledra games

35
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A member registered Feb 19, 2025

Creator of

Recent community posts

It seems that if your computer is old or has low-end performance, such crashing can happened. I added a compability version on latest updates, they will be migrated to the public version once it comes out.

Yes, I am planning to add chasity cages on later updates.

It is usually updated monthly alongside the major release, with a one-to-two-week buffer to allow time for bug fixes.

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This update will be applied to the main game when the public version is updated.

I'm planning multiple soft-bad ending locations other than the tribal prison. The anthro prison is also one of them.

The upcoming version fixed the mutation infliction bugs, so it will inflict mutation when three 'mutation' stacks are stacked.

It was a artwork I was planning to use as a 'sperm ninja' minigame art, but didn't because figured that the corruption level of the protagonist isn't ready to accept an actual penis currently.

Similar (and more extreme) high-quality scenes will be added in other minigames/scenes in further updates.

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I'll figure out the error, and update the game as soon as possible. The bug might also occur when operating older versions not on itch.io or the dropbox link since I changed the login mechanism. I do want to ask about the reason of the bug, but since it's impossible to do that in this case, so it might need some trial and error. Thanks for the bug report!

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Thanks for the feedback! The game is in its early development, and some contents (such as crafting) is a 'proof of concept' more than an actual feature. I am currently collecting player's opinions and suggestions, and will try to make the game better!

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First, thanks for the bug report. I will try to fix this, and would be grateful if you told me the situation it happened.

Second, Yes, I am aknowledging this problem. I will add resource gaining(collecting) methods and events on later updates, or make difficulty differences on future updates. Thanks for the feedback!

You can find it in the club service room, after seeing the intro.

Press the map icon left bottom corner on your interface. If it's not the case, please inform me and I'll fix it!

There is an option when you press esc/press the cog-shaped button in the game, but it's disabled in the tutorial. I should have thought that, thanks for the feedback. I'll reduce the sound!

That would be all the story for the current version, it will be updated with the main story!

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A conversation script should start when a button is pressed, I'll fix the bug. Thanks for the bug report!

But also, that's the end of the storyline for the initial version, you're not softlocked from further content.

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To turn off the 'video' shader, you can change the graphic options to minimal.

If this isn't what you are mentioning, just leave me a comment again and I'll make an option.

Also, thanks for the bug report! But to certify, can you tell me the exact situation when the game break happened?

Thanks for the bug report! The bug has been fixed.

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the body portrait/status changes on 34/67/100 corruption. It will get an overhaul update on later updates including changes that overhauls the player's body proportions.

You can buy ammo at the Marketplace, during daytime.

The body changes happen when body corruption increases. Hormones affect the player's mindset.

Thanks for the feedback! No it's not, and I do want to know when does the error occur. If it isn't too hard, can you tell us when that bug is occuring?

Thanks for the feedback!

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when you reach the slum tenant room, which is in the bottom of the map, the tutorial is finished. I'll make the tutorial finish location more highlighted, you can make a new save/reload the save and enter right after you reach the map.

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The 'locked map' status disappears when you reach the slum tenant room, which is the only unlocked location during tutorial. It's intended, follow the conversation by clicking the dialogue options. If it's not the case, please explain in detail, and I'll fix the bug.

The game being my first ever game being made, it had limits such as increasing lag every version and faulty inventory mechanics. I figured that making a new project would take less than overhauling the game to fix the mechanics, so I'm currently doing a new project while unjumbling the codes time to time.

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I've checked the download link right now, and it's not broken. If your device is a tablet/console and is not using a mouse as an input, you might need to download the mobile version of the game.

Press and hold your mouse to aim and fire for desktop versions. If your gun is facing the direction of your mouse, the gunnery mechanism should work also.

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I'll fix them right now. Thanks for the report!

Thanks for the bug reports! The lag spikes are due to the concentrated pixel-image suddenly loading due to the minigame. Was planning to change the high resolution scenes sooner or later, but since you mentioned that, maybe I'll redraw them while adding the other intercourse minigames (thus, removing most of the CG bugs mentioned). I'll also try to fix the other bugs you mentioned, but system limitations that need quite a long time to alter(such as the inventory) might stay a little longer since I tend to update my game once a week.

If it's the same version, it's the same game file but I'll check the files again and update it if it's not.

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Also, thank you so much for the bug report! Since I update the game every week, code errors tend to occur and finding the errors are harder than fixing one. Let me know anytime, in any way when you encount an error and I'll update the game the following week.

You seem to play the unfixed(unreleased) version of the game, download the game in the dropbox again to get the version with the infinite mode fixed. And with the sex CG bug, I'll check the game again and fix the error this update (since the cg scenes for the rest of the enemies are to be added this week).

I just checked the game again, and there doesn't seem to be any errors in the code. I believe the recognition stopping issue might occur if the performance of the phone where the software is installed is insufficient. Since this game is developed as a cross-platform game, it might put extra load on mobile environments. In future versions, I will work on improving the performance for mobile players.

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Interesting. That particular bug never occured when I was playtesting. Anyways, the new update will be going up soon, hopefully with the error fixed. 

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Thanks for the feedback, updated the game version!