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Sure :) let me know how you go with networking in Unity, haven't looked into it much yet.

Hi man,

Just was working on unity. Managed to get networking to work at least with player controls and animation. The kill trigger side of it is a little complex. I find it hard to think of how to identify the other player in coding C# but yeah unity is awesome to me lol.



It is certainly awesome, if beginners can do networking, it's both powerful and easy to use!