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(+1)

Congrats!  I played the web version and got really intense and slow after wave 20-ish.  Would love to play an optimized version.  Are you using pooling for the SFX by any chance?  I think the web build was slowing because of that.  Probably a dozen instances of each SFX might be fine.  GJ!

(+1)

Yes I have a sound manager scene with one instance for each sfx that I call so it must not be that. Probably all the enemies and projectiles