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Hey thanks for trying out! Yes numbers work like the classic minesweeper's, it detects the mine+the detonators close to it, so the gameplay is simply following the 1's since that indicates only the mine on the player :)  

(+1)

I didn't realize the mine you're carrying counts as well. It makes more sense now) But I'm still not sure the numbers for the "bad" tiles update correctly.

maybe i should check if the behaviour of the numbers is acting correct or not, thanks for the feedback.