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Thank you for the detailed reply!

You are absolutely correct that the current version of the game just lacks interactivity. I was too infatuated with building the systems that I didn't design an engaging experience for the actual players, something I kinda regretted now. But I suppose that's the nature of first prototypes so I will absolutely be working on this. Thank you for all the suggestions.

The UI is another beast entirely and yeah, I will be also studying up on it.

I am also interested in seeing how your game developed so let's keep in touch.

I too wasted most my time just trying to make the systems work haha.

I'll update my game after August 2nd, but I've added daggers as a two tile activate, and now both horizontal and vertical lines can activate for all weapons. Also added a card that can destroy an enemy tile.