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I've only worked on failed stuff no one has heard on! At least on mod teams, I can't even remember most of it, one project had a little funding and I made beer money on it doing some unit artwork for a command and conquer clone.

The stuff you've heard on I worked on proffessionaly while I was in the industry. I did some water particle work for Days Gone, and a bit of particle stuff for the Magic the Gathering card game. I have no idea how much of my work actually made it in these games though. 

I do notice the token particle effect seems to be largely what I made, and I got this crappy wallet asset into BioShock 2.  I was one of the many artists that got an email from the guys managing the outsourced art on that game telling us we weren't allowed to claim we worked on that game. Well I prefaced that I did SHITTY artwork for it, assholes! Does that allow me a fraction of your wonderous glory!

Ha, to be fair the art I did for that game was in fact ass, so I gotta behonest, if you liked the art style of that game I can't take any credit to be fair, but it's cool to say I got an art asset into that game! My abilities as a particle artist were a more developed than as an environment artist.

Haven't seen too much from skyblivion, but I'm on the side of any small group of passionate startups outshining these idiot mega corporations run by money grubbbing douche nozzels any day... OBVIOUSLY

Got it.

What!? Bioshock is probably one of my most beloved game series of all time. That was a scummy move on their end. I love the art style as well.

I liked Days Gone but I never got to finish the game.

Do you mostly use the old particle system or do you use vfx graph? 

XD.

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Nah actually it wasn't a scummy move. The art I did for that game wasn't up to its amazing standards. The artists who truly contributed to that game's amazing standards deserve the credit 100%.

This industry is riddled with people who think everyone needs all the credit. I absolutely did not help make that game better! But it's pretty cool knowing the crappy wallet I did made it in! I had also done some tomato assets and a lathe that I guess didn't make it into the game because they took that particular bit of story out.

Oh Okay. It's not only cool but awesome.

Did you make any decent progress on SeaCrit today?

No. But I'm just about to open it up and get to the project, we'll see how it goes.

I hope you make some progress. I, on the other hand. made so little progress yesterday.