Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I've tested some new mechanics post upload and have added a card that can destroy an enemy tile. After Shovel finishes the winners video I'll upload what I've dabbled with.

The tile lock idea is interesting. I've been considering having the tiles be persistent anyways and i could see the lockdown even working with that in order to delay a grouping that would normally activate in order to combo more things.

Thanks for the feedback!