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Well, technically not my first, just that the others I've been working on, I haven't yet quite completed in my journey to learning all that I can to truly be able to publish a first solid, quality game. But this one serves as both a challenge and a first step into the game dev world, of which I was purposefully ambitious of in order to try to learn more in such a short time which was more or less successful, but I should've done the learning part before the jam, that way the code could've been done in more than 3 days. I do wish I could've had another day or two in order to really solidify it as that deadline and some last minute issues kinda made me rework the game to still end up in an unfortunately broken state. Regardless, it was good fun, good learning and has a good foundation that I'll try to see if I can manage to build it to be what I was hoping to submit this coming week, but I'll have to come back around to this game once I finish my other games I've been needing to release for a while now, but thanks for giving it a shot and for the feedback!