Really amazing game! I can definitely see/feel the inspiration from Celeste, and in general it feels pretty good! I think the wall jumping was a little hard and there were times where the dash felt a little underwhelming where it was hard
to perform certain things (though this might be muscle memory from playing Celeste). I'm honestly surprised how much content there was for a 10 day jam, a lot of levels that each slowly built on top of each other!
Some things I would've liked to see is a way to preview the level or a little more indicators on where I was meant to go, a lot of the time I felt like I had to blindly dash/jump and I'd get hit by a spike. As well, at least for keyboard players, to be able to mess with the controls because it started to feel a little unnatural having to do WASD and J and Space (the controls themselves aren't bad, I just would like to be able to switch then into something I'm more familiar with)
Overall, really well made game! I very much enjoyed beating through it :D