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Really amazing game! I can definitely see/feel the inspiration from Celeste, and in general it feels pretty good! I think the wall jumping was a little hard and there were times where the dash felt a little underwhelming where it was hard

to perform certain things (though this might be muscle memory from playing Celeste). I'm honestly surprised how much content there was for a 10 day jam, a lot of levels that each slowly built on top of each other!

Some things I would've liked to see is a way to preview the level or a little more indicators on where I was meant to go, a lot of the time I felt like I had to blindly dash/jump and I'd get hit by a spike. As well, at least for keyboard players, to be able to mess with the controls because it started to feel a little unnatural having to do WASD and J and Space (the controls themselves aren't bad, I just would like to be able to switch then into something I'm more familiar with)

Overall, really well made game! I very much enjoyed beating through it :D

I'm happy you liked it😁 Celeste is one of my favorite games and I learned a lot from it, I did make a quick platformer while learning GameMaker, so I did get some experience from that. Your game was fun as well