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(+2)

I could not figure out how to use the cards I bought until I came back to this page and saw the screenshot. No idea where to pick them up, and the doorbell was so quiet I didn't even notice it the first time haha. Even without that, though, this game was super polished. I loved the snappy feeling of playing the cards, everything just worked. It felt like a commercial-quality deckbuilder at that point. I was disappointed that there was no way to remove cards from my deck once they were in there, that seems like just an oversight. Overall, I'm super impressed, this might be my new favorite game of the jam, even though it was super short.

I read some more comments and tried this out again - it looks like you can't start a battle unless you have 10 cards, but you can't remove from your deck until you have at least 13 in it. So, I guess you can remove some cards, but this still seems a little weird to me.

(+1)

Thanks for coming back! Yeah, we kinda forgot to change the minimum amount of cards in battle deck from 12 to 10. We also had plans to add a selling mechanic to the telemart, but we didn't have enough time to implement it.