Really loved the concept, looks like you only had 3 days to work on this? Incredible for really only a little time. I think the puzzles got a little too hard too quickly, the one with the one turret and the laser was very punishing because the hitboxes were so unforgiving. Obviously the invisible enemies were no fun, but there were some interesting and fun challenges along the way. I think this has a lot of potential as a little puzzle platformer game if you have more time to work on it. Nice job!
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Yes that's right I basically only had 3 days to work on this, I only found out about the game jam halfway through and then I had some life stuff in the way. I agree too and I'm sorry for that the puzzles were unfairly hard sometimes with bugs, unforgiving hitboxes and invisible stuff. I'll work to fix it and it should feel much fairer and better to play then. I'll ttry my best to realise more of the concept's potential, thank you for your feedback! :)