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(+1)

Loved your take here. The narration, art style and iterative level really sell the idea of a dev struggling to get an idea out and is quite fun to witness! The paper starting to tear and addition of coffee stains were also a really nice touch! Really creative, great presentation and quite fun!

The only thin I would like to point out is that the left wall doesn't stop you from falling into the void in some levels (funnily enough, not in all levels...).

(+1)

Thank you so much! I was aware of the the left wall bug and i tried to fix it but it seems there are some aspect of it that i couldnt catch cuz its not consistent. I dont know why, every level has collision on the walls floor and ceiling but sometimes collision algorithm doesnt wanna work with ONLY left walls sometimes.