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AbdullahEt

110
Posts
A member registered Jul 13, 2025

Creator of

Recent community posts

This was absolutely delightful! The blend of charming visuals, engaging combat mechanics, and funny, expressive dialogue made for such a memorable experience. The pixelated 3D models gave it that cozy retro feel, and the attention to detail like the combo animations and personality filled enemies really stood out. It鈥檚 honestly wild how polished this feels for a jam game. Great job to the whole team

This was such a cozy little experience! The art and colors are gorgeous, and I loved all the character expressions they gave so much personality to the game. Also, I may or may not have spent way too long just spamming the cat 馃槄 Amazing job

Thank you so much! Really glad the progression and narration stood out to you :) Appreciate the kind words!

Glad you had fun with it! That means a lot, thank you so much!

Really fun entry! I loved how the progression felt tied to the character鈥檚 journey, and unlocking new abilities kept it interesting. The bees were a menace early on, but it made getting the air attack feel super rewarding. Also, great use of music and parallax gave the game a nice atmosphere. Would love to see where you take this if you expand it post-jam!

Really liked the vibe of this one! The way the dialogue carries the whole "unfinished" feeling is super clever, and it made the experience feel intentional instead of incomplete. Hope you get to expand on it sometime, there's a lot of potential here :)

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i cant see your rating on the game tho, idk if thats a error in my bot but remember to save your score after rating the scores :)

Thanks a lot! Really happy that came through, it was a big part of what I wanted to capture :)

Thanks! Yep, That Level Again was definitely an inspiration. Glad to hear it worked well with the theme!

Appreciate it a lot! Yeah i took some inspiration from That Level Again. Totally fair point about the intro. Thanks for playing!

Thank you so much! I was aware of the the left wall bug and i tried to fix it but it seems there are some aspect of it that i couldnt catch cuz its not consistent. I dont know why, every level has collision on the walls floor and ceiling but sometimes collision algorithm doesnt wanna work with ONLY left walls sometimes.

This is soo cute! The ending was a bit underwhelming but other than that this is a great game, the visuals are great, sounds are good, player controller has its issues but its not that of a big deal. I played this kind of "photography" games before and if this game were to came out as a full release i'd buy it

Music and the idea is great, controlling the seed would be great tho

Appreciate it a lot!! Yeah I know that level again, huge inspiration and I鈥檓 really glad the notebook twist stood out :) Thanks for the kind words!

Thank you! That means a ton :)

Thanks a lot! Super happy to hear the narration and personality stood out, that was a fun part to work on :)

thx

The idea is good, chosing wand upgrades like a rougelike would be soo cool

i got jumpscared by j*b

Super polished! It's hard to believe this was made under 10 days, i got addicted now i want a full release of this. Excellent work! Triple 5 stars to this! :)

Excellent game! Fun, presentation and creativity is all top notch! Waiting a full release of this...

Thank you!! That means a lot, so glad it came across well and felt true to the theme :)

I really like the visuals and the idea, it is provocative andminigames are enjoyable! good job!

I got the both endings, it is really creative and really fun! The automatic wall-jump annoyed me a little bit cuz its hard to control but other than that it is super well made!

I like the game, this has the potential of becoming a mobile game cuz it is played with a single button. Great game!

Thank you so much! Really happy you enjoyed the story and the style :) And yeah, I agree, it could鈥檝e used a bit more challenge. Glad it still landed well and felt on-theme!

Thank you!! Really glad you enjoyed it.

Thanks a lot! Really glad you had fun with it :) And yeah, totally agree the death mechanic had more potential, wish I had time to explore it further!

I really enjoyed it, it's soo creative and the levels are engaging, i dont have any critisizm on this its excellent! Great game!

The limbo like visuals are great, some animations are bugged out but i think that's fine cuz the time was so limited, with enough polish this can be a great game!

Idea is good but if the ball get bigger it'd be great
It says paused mid game.

This is the only game in this jam that i can take a piss.
You should've put a jumpscare warning before HD invaders.
After talking with "nice guy" the player character was stuck in place thus hardlocking the player.

I kinda like what you are trying to do but shooting to monsters while running away from them is difficult and a score system would be great. Nonetheless you getting out of tutorial hell is great and i believe you'll improve

Great game, i like the vampire survivors vibe in it however when the player harvests all the materials there is no way to get more materials thus halting the progression.

A custom playable level editor under 10 days? And this is your first jam! Great job!

Glad you pushed through and finished it! Really appreciate the kind words :)

Really appreciate it!! Thanks a lot for playing!

Thx :)

btw i didnt understand the third symbol at the last door, i guess it is about taking an apple or smtn but i couldnt find apple anywhere can you help?

I really like this game i wish there was a way to skip some parts cuz trying to see every ending is exhausting and time consuming. Nice game!