Thank you so much for your feedback! We're glad that you enjoyed the game and that you like how the mechanic expanded. As for your feedback, we wanted the crates to have some randomness to them to make them sort of a risk if you go for a long shortcut but in hindsight, we probably could've just kept them to be the same across the board. And for the fight, we're glad you liked it! I do agree that it is quite difficult, especially the later phases as we didn't have much time to test it out. As for the attack feedback, I wish I had more time to polish that as a few people showed confusion during the fight that the boss was able to be damaged during the loading animation.
Other than that, thank you for your feedback and kind words! And I too love the glitchy animations, my teammate did a great job with them!