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Good artstyle, ok gameplay, absolute dogshit platforming. Please make it so that you can actually do stuff midair like blocking or attacking, also, i don't know if this is just a problem with mobile specifically but Chiro feels so slippery? Button presses sometimes don't register, blocking sometimes don't register, and it's a 50/50 on whether or not dashes gets i-frames. Oh yeah, make it so that Chiro is able to CLIMB when she hits a ledge that's like half her size, the amount of times i got cucked by a single PIXEL while platforming is absolutely moronic, retarded even.

Maybe it's just a mobile problem but good god it's so fucking hard to like a game that practically spits on my face and bash my skull with a bat whenever i try to play it.

I hope the issues gets addressed soon, sorry for the rant and sorry for the recent Itch.io shadow ban that's plaguing NSFW games specifically.

Love your stuff but hate your level design, keep it up.

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Ok i finally got pass that FUCKING level so i'm good now.

Love your work, keep it up.

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Sorry you felt that way! Most 2D games (at least in my experience) all run with a capsule collider. So the "feet" of the character are usually just visuals and you're actually just controlling the movement of a capsule. This can definitely cause some issues as you mentioned, if you try and catch a ledge but the capsule doesn't allow for it.
if you look at this image, you can see the green capsule, which is the "actual control object"
The weird orange shape is the outline of her animation/sprites which just play on top of the capsule.  We did try adding a box collider near the bottom to give more "stability" but it actually made all of the other platforming feel worse.

This is not meant to be excuse or anything, just wanted to give a little look "behind the scenes" so you understand why what was happening, was happening.


Glad you made it past that part you were struggling with and got to enjoy the rest of the game though!

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skill issue - Imgflip