Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You shouldn't blame it on yourself either. Like you said, time was the problem. You had the right idea already. Not every flower bloom at the same rate. Your game is a blooming bud, it needs a little more time, some water and sun to become a beautiful flower. Can't blame the flower for not blooming sooner. My examples are silly, but I hope you get what I mean.

You got this!!!