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Hi,

That was cool.  Best I could do is around 4 minutes. 

Please  take the following as constructive and positive feedback. I loved the rain effects, although having a few different shapes for the droplets could have been cool.  But nice effect anyway.  The HUD could have done with a crosshair and an ammo count.  Had no idea how far away from empty I was, and since the reload speed is quite slow, I got caught with an empty clip.  Knowing how many bullet I had left would help me to strategically choose when to reload.  I liked the red Halo in the distance.  It got dark real quick, which made it much harder to see enemies approaching.  Good design choice.  The shotgun's bullet holes lasted too long before being destroyed, so I often had bullet holes in thin air blocking my view.  This was amazing for a Jam game.  Side note...600mb download was torture for someone with South African slow internet.


Great Job y'all 

Hi!

Thank you so much for playing and for your fantastic feedback!  Having no crosshair or other UI was a deliberate choice to provoke that feeling of uncertainty regarding reload. Unfortunately there was no time to make proper impact effects this round, so that's definitely something that will be improved in future releases.


Thanks again for playing and sorry about the large download size! :)