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Thank you for your feedback! This game was created by my boyfriend and I and was originally a platformer actually haha, we switched midway through the game jam and I think some of the style elements got lost in translation unfortunetly. The idea was that the bomb is a paint bomb, gun is a paint gun and such. I had originally planned to impliment tools like the paint bucket and some other photoshop inspired tool (ie. line tool) but time wouldn't allow it. The loss of "health" was linked to the amount of paint you have intentionally, as the enemies steal the paint from you, rounding out the whole trying to paint in the face of adversity thing...at least to the best of our ability given time constraints from the switch up. If you liked the gameplay, give me a follow, im participating in GMTK next and will be doing all the art myself. I will try and keep your comments about cohesion in mind going forward. Appreciate the help!

oh, courage for the gmtk jam! I will not follow you, but I wish you the best anyway 💪✨