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I'll post a roadmap at some point, but the idea is to reformat the game so the player begins the day in her home. From there, you can choose to go to work at the club, but also go to various shops to buy utility items and more outfits.

Items will mostly be related to temporarily boosting stats, as well as a condom which will become a consumable prerequisite for condom-related events. Regarding outfits, I plan to implement roughly 8-12 total.

A "free play mode" is a good idea. Honestly it is probably a low priority at the moment but I'll throw it on the stack of future updates.