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This was really nice.

I'm curious what the use of inventory slots are when there are just 2 dresses in it at any time. Perhaps more could be added in the future? Or some that you unlock by accomplishing certain achievements?

Would also be fun to have "free play mode" after completing the main story, where we can just try out all the animations without risking losing the game.

I'll post a roadmap at some point, but the idea is to reformat the game so the player begins the day in her home. From there, you can choose to go to work at the club, but also go to various shops to buy utility items and more outfits.

Items will mostly be related to temporarily boosting stats, as well as a condom which will become a consumable prerequisite for condom-related events. Regarding outfits, I plan to implement roughly 8-12 total.

A "free play mode" is a good idea. Honestly it is probably a low priority at the moment but I'll throw it on the stack of future updates.