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thats some aggresive footstep over there , the menu is very creative and with the snowglobe having a distorted effect when the player is behind it. The first level has a problem in the first jumping area , if i fall down to the spike , i cannot get back up and had to suicide since the platform blocked my path.

Yes, it was my first walk cycle animation so the movment is kind of exagerate (and the character is constantly in a running state because otherwise jumps are too low and short).
And thank you! I am very glad that you like it (both the menu and the distortion effect). The distortion is made with a shader applied to a color rect, if you were curious 

For the first jumping area, you can stand on the first block for a couple of seconds, it's going to break and will make this section much easier and avoid you getting softlocked. (The submissions had already ended when I played the game because I was still working on stuff for it, I discovered the problem of this section the hard way as well. Those light brown blocks are actually sand blocks that function similarly to the ones in Kirby)