I really liked this game. And my stuborn *ss did do two runs just because I thought I glitched the game at the end of the level (going slow and observant on the first one, and happily blasting through it on the second). So I do have some feedback for potential improvements:
- The player movement is way too slippery, and dying because of it is quite frustrating,
- The player character keeps all momentum upon respawning instead of losing its velocity, so you end up dying for no reason,
- The hitbox of the character is too large,
- The camera takes a bit of time to go back to the character whenever you die (not as bothering, but I feel like it was worth mentionning).
On a more personal note, having the jump being the "W" button - which also serves as the "up" button - felt strange and made dashing witout double jumping tricky.
And all in all, it was a fun experience. I'd love to be able to play more levels of it. It's pretty and the platforming (aside from the soapy shoes) was fun.