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(+1)

The UI seemed broken for me. So I had to randomly stumble upon the controls, I saw your instructions later. Restart also was automatic so I did not even know that gameplay was looping.

Also I think each element should use bigger scaling because I could barely see the heroes until I did a full screen

Its a nice Prototype and what it would need is simply some feel good elements and better UX to feel better.

Congrats on creating this in 2days

Hello, thank you for your feedback. What exactly do you mean by a restart?

After the game was over, it would immediately restart with all towers being full health, I assume that is a game over without any screen and the game starts again.

What version of the game were you playing? There is a game over screen, I have tested it on Linux

I was playing the windows version on itch app since I saw a single download I used the native install, nit sure if the default itch installed was an older version.


I have only worked with web builds  on itch so dont know much about native versions.

I just downloaded the Windows version to check if everything is OK and when one crystal runs out of power, there is a game over screen, I don't know what's the problem with your game.

If you want, I can record a video of how it works on my end.