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(3 edits) (+1)

I really enjoyed playing it, I already enjoyed the demo and I was happy when I saw the full release come out!

I had a lot of fun playing it, and love completing it to 100%. I only did one run of it, but saw a randomiser is possible, looking forward to it.

Some Feedback:

I would have loved if I pick up a map, which reveals everything, that it marks it at like 50% opacity if I have not visited it yet. When everything was revealed, I wasn't sure if I have visited it yet or not.

The merchant is nice, but it would have been beneficial if they would talk more to help me progress.

More lore in the game would be nice, too, but it's not that big of a deal.

Placing markers on the map would be useful, too.

SPOILER AHEAD

After I defeated the king I got a key. Usually the map indicates where to use that key, but this time it didn't.

I did find the door and it had the new enemy to defeat, it would have been cool if the merchant would have mentioned something along the lines.

And there is a fishing rod, and I found out where I can cast it, but it never catches anything. I have no idea what I am doing wrong. If the merchant would have said something that would help with getting closer to catching something, that would be helpful. As of now I am stuck with the fishing. Edit: I discovered you need to wear a specific armor piece.

I am missing one piece of shield and armor and I don't know where to look. I have my blue sigil fully leveled, it should reveal all secret rooms, but I only see 10 of 15. It feels like I am missing some information. Edit: I discovered you need to be close to it, for it to be revealed.

I think the merchant could help in many of those steps. Of course don't say it outright, but push to the right direction.

There is an armor piece that removes random encounters, I would love to have one, that increases the % of receiving an encounter. I try to grind my level and run up and down, but the encounter rate seems so low.

(+1)

Thanks for the feedback! The higher encounter rate armour piece is a good idea - might look at implementing that in a future update.