Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks a lot! :) I tried the plugin you mentioned, but for me, the blur applied is always the same regardless of depth. I enabled the setting to take depth into affect, but this does nothing. Do you have any idea what the reason could be?

I think the demo has an example project? May need to play with the camera view to get it right.

Do you mean the demo of PostProcessing FX? Oh, I see, so the camera might need a certain setup for the DoF to work?

correct! you will need to include fauxtons camera in the way that PPFX renders. :)

(1 edit)

I see, thanks :)