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(+17)

You should focus on the actual enemy (VISA, Mastercard and who made them take that decision)

What Steam and Itch are doing good is gathering players in the same place, in that way we can talk share and build a strong community.

Going elsewhere will just make the community shatter and we'll become more distant.

How many time does it take to gather the same numbers of players elsewhere? A significant amount.

They don't care where we go, in fact, considered who those fanatics are, they would probably want to demonize games in general.

Shattering will make 'em buy more time to do that, it's much better to gather and use our voice... don't make them grant a double victory

(+2)

It's too late, they already won, MC and Visa won't reverse their decision, and it's not like you can just boycott them, mkst major banks use Visa/MC as their debit card provider.

It doesn't matter how strong our collective voice is, because Collective Shout clearly already has these major corps by the balls somehow. Otherwise why else woukl they have done this for a group with 11K followers on insta in a completely separate country

(+15)

They are influent? Sure, they are invincible? We'll see.

It's not a good reason to give up and say each other goodbye.

Gamers are millions, at least tens of millions if not way more.

If we manage to connect and channel our voice in the same direction that can be quite something... imagine if the Stop Destroying Games was signed from 50 millions people, that would be powerful

(+6)

licking a smaller boot doesn't make you any less of a bootlicker.

(2 edits) (+4)

Maybe, but they are not enemies, we don't need more enemies, there's already enough of them.

The other scenario was that Steam and Itch would heroically have said "Fine, go ahead. We care about our customers", then they would have stopped receiving money and in few times both the stores would have collapsed. No earnings for them, no earnings for developers, no games for us. They would just become an online chat? Until the costs of the server, which they would not be able to pay would make expire the domain. 
That would be a very harsh strike to worldwide gaming and game developement, considered that nowadays the digital market is the most significant in terms of %, pretty much like restarting from square 1... or 3 (maybe a bit later than the birth of internet? That's a lot years).
But hey, we would have remembered and cried on the graves on 2 valiant heroes: "Steam" and "Itch.io", 2 heroes who died to tell the world that they cannot make them remove a part of their games (the fact that instead 100% of their games disappeared is just one minor detail).
Let's just skip the part in which other stores would take place: same 2 forks scenario (at the current state of things). 

You know what? I don't need of heroes, we don't need of heroes, the world doesn't need of heroes: the world needs of us.

If we only see the negative part of it, we'll just hate and go away, without connections we are just individuals, the number is our biggest and probably the only one advantage we have.

(+4)

Considering Itch was complicit in the actions, by trying to stealthily hide and remove nsfw games, and games that weren't nsfw (which goes BEYOND what the payment people asked!)...


No. Blaming itch is apt, and correct.

(+1)

Complicit as far being threatened is involved... no one would locically want to be hit from a shitstorm like this, anyone could predict such outcome, so it's impossible they would have done willingly.

The bad thing they did was was panicking and remove everything in one block, unlike Steam which checked the game list with more attention than that.

We can blame itch for having handled the situation pretty bad, but i won't tear it apart for being forced by payment processors to remove games.

Why there are so few threads about make it pay to Collective Shout and Payment processors, compared to raging at Itch? You guys are really missing the true point