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(+1)

Difficult but fun! I wasn't too sure about how the crafting system would work what with pushing things to a crafting table then to the customers. But it actually works out very well, it's hard when you start out but it gets fun quick, though having an ingredient disappear right before you shove it into the table is truly maddening. But that just adds to its charm and fun factor not to mention a very interesting use of expiration.

Over all nicely done, could totally see this become a mobile game, :D!

(+1)

Thank you! :D Maybe we’ll fix the difficulty in the next update.

(+1)

The difficulty isn't a bad thing, i kinda like the challenge and it's not too bad once you get to it. But for more casual players might be a good idea to lengthen the expire time on items. Over all it doesn't detract from it at all, which is pretty dang amazing and hard to do!  

Anywho can't wait to try an update if you are planning on updating and adding onto this project, :D