I like the concept, and I wish there was some sort of background music to it, I understand that it is a rage game, and it is fun, but If I could change a few things it would probably be so you don’t get a random bounce effect after colliding with a wall which you can turn off in Unity, or apply a new material which bounciness is 0, or go this route but make it more polished, like some sort of screen shake to emphasize you just bounced off of a wall… another thing I noticed is and I wish it was implemented is that you could “save” yourself after a long fall, I know it’s your first jam, but probably implementing a timer to 1 or 0.5f to give the player their jump back would make the game more fun instead of just watching your character fall all the way down, as I just hopelessly spammed spacebar in those moments :P and also just make the collision box on the lower end of transparent platforms a tiny bit higher, so it’s more forgiving to head-bonks. But overall I see the potential for a great rage-game