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(1 edit) (+1)

notice how i didnt ask for an energy cap increase as there are many ways to to play tri digits in a round. two most popular ones being 13 and 43 and perhaps there are more ways to do such. as for nerfing the npcs with too much boss gems on a half deck, a good one to start on is the 4 28s deck as it has 4 7s within. alternatively you could build a primary and secondary deck for each hand making sure that checking whether or not it has too much of a gem and then rerolling a different secondary deck at least 5 times.

Good point about the 28s deck, I'll reduce it to 3 copies of 28 and change the algorithm to make all half-decks equally likely. (Previously, the 28 deck was one of the more common ones.) I might add the reroll thing as well.