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Characters and dialogue were the absolute highlight of this game. The combining mechanic is nice and adds fun twist to the combat, although Duck & Cover move trivializes the final adversary. Overall, I really liked the look, sound, and feeling of this one, definietly some of the best presentation I've seen in the jam.

Thank you so much, left a comment on your game too! Can you elaborate on what you mean regarding Duck & Cover? I'd love to hear your feedback!

(+1)

It might have been me being lucky, but by using Duck & Cover I negated every action the slime used against me (without needing to click on stars). The same move sometimes deals damage, and after couple of exchanges the slime got tired and I won the battle without having to interact with the enemy actions.

(+1)

That makes sense thanks for letting me know! I’d definitely try to find a way around that if I were to expand on the game. maybe the player wouldn’t be able to use it multiple times in a row :)