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As far as concepts for experimental games go this is fantastic. I love the found/lost media genre and this captures that atmosphere in the same way with its framing device and exposition. I like the effort that went into crafting the story of VISICNS. The experiences themselves emulate 80s computer graphics fairly well. The sound is a noise/experimental buzz that fits well with the mood of the game. 

As far as feedback I'd say the biggest thing is the 'sweet spot' clicking for progression made it very tempting to mash the mouse everywhere trying to move on. This created some issues as I'd accidentally click through a little of the dialogue which broke the immersion of the experience. 

Props to creating something highly original and atmospheric for the jam. I think that devoting the same mood and worldbuilding to a larger project could morph into something really special. 

Thanks for submitting In-Dreams to the SCREAM MACHINE jam!

- SCREAM CATALOGUE

(+1)

Thanks so much!