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Finally got around to playing it! Was really fun. The 360 view and slick futuristic UI helped a lot with the immersion in the world. TBH I didn't manage to understand the breaker puzzle, the first light was clear enough but I couldn't get the second combination and had to look it up. I love the interaction icons but I would consider having it stand out a bit more by animating it, maybe the same scan line effect as for the portraits? Balance between exploration and dialogue was great so the overall pacing worked really well. Looking forward to more if you decide to continue it!

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Thanks so much for trying it, also nice to see a fellow Construct dev here.! The little scrap of paper was for some hints, but I do know that it's not straight forward. The first column represents the pattern how to set the related symbols and the other two columns are how to set the remaining switches.

I like the idea about animating the action icons and adding the scanline to make it match the rest of the 'projected' HUD. Thanks for the comments on exploration vs dialogue, I do want both, sense of wonder and story.

I am thinking doing another version or chapter for the Adventure Game Jam, so that will continue / update it.