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Really well done! If you told me when I was 15, that somebody would be able to make something like StarFox in less than a couple days, that would have blown my mind.  I really hope this is something you're interested in expanding. If you wanted to get more mileage out of one level, you could maybe have the ship repeat it's loop through the level, maybe there is an addition goal to collect a certain number of stars or gems or something, and you keep looping back along the same path until you get them all or before a time limit or something... Anyhow, overall, this is a really fantastic looking game, well done!

I'm glad you liked it, thanks for playing!

I've already started some post-jam working cleaning up some of the messier parts of the code. The feedback I've gotten has convinced me to at least finish what I had planned for the first level since what I ended-up submitting was only about 30s and I had planned for 3-5m. It might not be soon though since I've got some other jams coming up.

Those intel crates in the level were actually meant to be just that. My plan was for there to be unlockable ship skins that you get by doing things like beating a minimum score or collecting all intel crates for a level in a single run. I do like that idea of reusing the same level's path for different challenges though. I'm a big fan of Jak X and it does something similar with multiple game modes using the same tracks. I'll definitely keep that in mind!